Multiplayer NES on the web.

Users take turns playing classic NES games with each other in real time. Games are synced via a node server and web sockets.

About

  • [online nes with multiplayer, like ‘twitch plays nes’ or something]
  • [chatroom + queue so people can watch, comment, take turns playing]
  • [uses socket.io to transfer ROM data, inputs, stats, etc]
  • [kinda buggy, needs more server-side work]

Postmortem

  • [game is smooth for players, but not for viewers]
  • [need/ed more emphasis on server design]
  • [not using any auth doesn’t really work - no way to tie into chatroom etc]
  • [no two player support, even though nes6 can do it]

Screenshots