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Ray Tracer Art
Short examination of an inaccurate ray tracer as a source of generative art.
Using Voronoi-like partitions to create a shape-shifting splitscreen mechanic.
Using the breadth-first search algorithm to imitate travelling sound waves.
Determining line of sight and messing with light beams in the process.
Facing Challenges: Overloaded Users
Exploring a core concept of 3D Minesweeper to prevent overwhelming players with information.
Creating small pastebin and bit.ly clones for personal use.