Latest Posts
-
Ray Tracer Art
October 10, 2018
Short examination of an inaccurate ray tracer as a source of generative art.
-
Dynamic Splitscreen
April 9, 2018
Using Voronoi-like partitions to create a shape-shifting splitscreen mechanic.
-
Breadth-first Waves
February 25, 2018
Using the breadth-first search algorithm to imitate travelling sound waves.
-
Ray Casting
February 12, 2018
Determining line of sight and messing with light beams in the process.
-
Facing Challenges: Overloaded Users
February 1, 2018
Exploring a core concept of 3D Minesweeper to prevent overwhelming players with information.
-
mkl.ski
June 4, 2017
Creating small pastebin and bit.ly clones for personal use.
See all posts
Projects
2018
UnityC#
2018
TypeScript
2017
unity
2017
nodewebsocketsnes6
2017
UnityC#VRTK
2017
javascript
2017
UnityC#
2013